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AI Insights · Timothy · January 2023

Top 5 Superhero Games Performance in Oceania Q4 2022

Discover the performance trends of the top 5 superhero games on a unified platform in Oceania during Q4 2022, including downloads, revenue, and active users.

Top 5 Superhero Games Performance in Oceania Q4 2022

In the fourth quarter of 2022, the top 5 superhero games in Oceania on a unified platform demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of their performance:

X-HERO experienced notable fluctuations in its weekly revenue, peaking at around $138K in late October and dropping to approximately $34K by mid-December. Weekly downloads saw a significant decline from 82.8K at the start of the quarter to around 4.6K by the end of December. Active users also showed a downward trend, starting at 174K and ending the quarter at about 108K.

The Superhero League maintained relatively stable weekly revenue, hovering around $20-$40 throughout the quarter. Weekly downloads saw a substantial increase towards the end, jumping from approximately 4.3K at the start of the quarter to 6.9K in the last week of December. Active users followed a similar trend, rising from 17K to 21.7K by the end of December.

Superhero Moto Stunts Racing, despite not generating revenue, showed a strong performance in downloads and active users. Weekly downloads peaked at around 13.2K in early December before declining to 3.7K by the end of the month. Active users also saw an initial increase, peaking at approximately 14.5K in early December, and then dropping to around 7.4K by the end of the quarter.

Web Swing Hero did not generate any revenue throughout the quarter. However, it maintained a consistent performance in downloads and active users. Weekly downloads started at 4.2K and ended slightly lower at 1.3K. Active users followed a similar pattern, starting at 6.2K and decreasing to about 3.1K by the end of December.

Spider Fighter 2 showed modest revenue gains, peaking at approximately $235 in late November. Downloads fluctuated throughout the quarter, starting at 1.2K and ending at 1.8K. Active users remained relatively stable, beginning the quarter at 6.8K and finishing at around 10.8K.

This data highlights the diverse performance trends of superhero games in Oceania during Q4 2022. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023